Thursday, August 21, 2008

Will I Get A W2 From Ca State Disability?

13) Liberation Sir Keegan

the ghost after a few hours stops the rest of the group and its regenerative aura.
" I felt different things at this time, adventurers.
I feel that the majority of enemy creatures crossed the crypts and have moved to the second level of the fortress. We are waiting.
I also received some a person dall'aurea power strong enough, move away from the fortress about an hour ago.
But there's disturbing because a few minutes ago someone came in crypts, not the same person as before, and I feel it is heading here. In a minute it will be the entrance to the sanctuary of Bahamut. "

The group arranges and prepares to encounter the intruder. Gardland Leonard and run into the chapel and they hide behind two sarcophagi, remains behind in the room while Kaliber Sir Keegan.
A humanoid figure with a stick, comes into the room and looks around cautiously. Then Leonard seems to have noticed in his hiding place, and immediately he also hides behind a sarcophagus. Leonard in a loud voice, "Who you are! "." Barwin sent me, I must speak with Kalarel "said the mysterious guy. But his voice, however camouflaged, is unmistakable: it's Dan Poe.
Gardland Leonard and Dan come out and help to overcome the trap of the skeletons. We all meet in the crypt of Sir Keegan to discuss.

Dan explains that about two hours before the riot happened in Winterhaven. Valthurn has been lured into the tavern to discuss with a stranger and was murdered with poison. Dan Hoverbeth and could not see the murderess, and even investigate because soon after came the news that Lord Padraig had contracted a disease and was weak in bed. Linora sister is taking care of him.
But this is nothing to Tramondo, about an hour ago, the undead dragon Shadraxil manifested itself after a half-century and began to attack Winterhaven, with his breath and his necromantic petrifying gaze. The regulars, without the guidance of Padraig, have organized themselves better with the catapults and other war machines, but also when they can hurt the dragon, he goes away for minutes and then come back strong. Seems intent on destroying the tower.

Sir Keegan explained that the tower is a last barrier to free Shussurru. Shadraxil thought the seal was in the fortress and this has destroyed many years ago. Now he knows the truth about the tower, and wants to destroy it. This also means that certainly the ritual is finished ... the destruction of the tower is one of the last pieces.
"Aaahh if only I could get my revenge against the shadow hissing! But there is no time to lose. The ritual must be completed .. and the tower must not be destroyed. "

Kaliber, Gardland and Leonard decided to continue to the second level of the fortress to prevent release of Kalarel Shussurru. Dan resumed his horse and gallop to Winterhaven to help the resistance against the dragon. Leonard suggests to deceive and lead him to believe that the tower is not just to destroy the building.

The thief, the paladin and the warrior back then hastily towards the stairs leading to the second level. Strangely now a pale light comes from the floor. Leonard but his stealthy moves shadow is now taken over by two guards patrolling the stairs to squat base. In common language a bit 'wobbly, the guard yells "Shadow seeks shadow." Leonard remembers the phrase in the note found in Ninaran, "In the deep dark magic is king. But the reaction is not the one hoped for .. the creature screams "intruders!" and Leonard and the others have time to tighten the ranks at least two guards before loading them.

Creatures Hobgoblin, a rather fierce goblin race. Deitro the two guards in charge seems that other Hobgoblin you are gathering up the stairs. Leonard slips back, leaving the scrum and Gardland Kaliber, who suffer the cute and begin to shower blows against the creatures. While other hobgloblin climb the stairs to assist their allies, Leonard throws shuriken from the rear.
by the voices and sounds of chains and iron objects, it would appear that several enemies are working on something in the room.

The two guards fall under the attacks of the warriors, but are soon replaced. Leonard while he continues to throw his blades from above the stairs, trying to look better the situation, and notes that something big and black is approaching. Voices in draconic goblin say to each other, "be careful".
few seconds and the black spot, with impressive agility, jump in the air above the fray on the stairs, throwing fearful about Leonard: This is a really awful-looking giant spider.
Leonard escapes from the jaws of the poisonous spider and requires the help of Gardland that disengages from un'hobgoblin (killing it) and slide in the rear to deal with the Ragnoni. Leonard tries to assist Kaliber to handle the pressure of the enemy, still quite numerous.
Gardland dodges all attacks of the spider, while not fearing his poison, because of his temper Dwarf. Stroke after stroke, the swords have the best and creaturasi collapses dead in front of the warrior. Kaliber
settles death only, from time to time giving the opportunity of lining a hobgoblin to Leonard and shots to finish with murderers. The quota
call is then completely wiped out after a few minutes at a cost of some minor injury.

A quick search does not find anything interesting (only a few gold coin), so the three can continue. The room adjacent to the scale seemed simple guard outposts, except for a room that contained the spider cage. The whole area is well lit by torches and lanterns on the walls.


The group proceeds to the south. Leonard on ahead ... corriodoio the past, hidden on the sides of the room, other Hobgoblin Attack!
Once again our tightening in the corridor, reducing the numerical advantage of the opponents. Yet the hobgoblin are half a dozen more, and this time headed by a warrior who organizes them tactically and that guides the attack with his spear. Gardland is confronted immediately with him and mark each other, while Leonard Kaliber and massacred the others. The hobgoblin chief tries to free himself and to pursue other hobgoblins, ordering the best warriors to his side to retire at his side, but the pressure of the nano freezes his tactics.
Despite some well-aimed blow, once again the dark-skinned beings succumb to the ability of adventurers ... the group moves forward leaving behind a mountain of corpses of hobgoblins.
Nevertheless wounds inflicted by enemies begin to blur the clarity of the group if every alley to expect such a huge amount of opponents, can not so easily get out alive!

Two doors in this room. A large, two-door with a lock pin, and a small on a corridor that is not illuminated. No noise comes from both directions.
The big door once opened to a large room lit by lanterns and decorated with statues .. a giant statue of a warrior in the center, two statues of dragons at the corners, and a niche that has a second major port, with four statues of cherubs on the side.

The group takes a torch and moves to the dark corridor. After a curve, the corridor ends at a locked door in common with the engraving on the wood. "CLOSED".
Gardland pushes with all the strength he has and move a block of stone that had been set to lock the door. Smells closed and the old, dark, beyond the entrance. The door faces in the middle of a corridor, very clean and kept the rest of the fortress.
By Leonard on ahead with a torch is first joined the group to look at the left. Nothing interesting, the corridor turns, and everything is always darkest.
To the right ... gasp! a translucent mass occupying almost the entire corridor was following them, like an invisible wall .. but deadly! Leonard escapes just in time in the rear while the cube gelatinous Gardland advances and incorporates within its bulk acid.

Gardland to fly out from the crowd and start whittling amoeboid to the sound of swords. Kaliber rolls are also trying to damage his scourge. Everything seems to be enough space, the object is deformed to hit bumps with its paralyzing both warriors and further embedding them again.
While Leonard takes the distance and throws Shuriken by doubt affect this aberration, from inside the cube and the dwarf paladin trying to combat the corrosive acid and destroy the creature. Gardland wriggles out for a few seconds, and Kaliber is trapped. But from its scourge shakes squirting jelly everywhere.
The cube moves forward with a shot riparalizza the warrior dwarf and swallows. Leonard backs away again, and continues to throw his blades flying .. that will end soon.
Fortunately, before I can finish the cube, the two warriors, Kaliber is free and can "kill" the bizarre creature, freeing Gardland who had just won the effect of paralysis.
"Yuck!". The group cleans and restores the magic torch Gardland, covered in jelly. The corridor to the left leads to a niche, but it's a dead end.

Then continue to the right ... the corridor ends in a room with a door e. .. two sarcophagi, this time without any relief. On the basis of past experiences, the group stands ready for the worst ..
try to open the door, do it in time to glimpse a small cave with a chest tightly closed when the two sarcophagi uncovered it violently.


Even before the creatures can go inside (there are two corpses wrapped in a horrible black air .. like a zombie), the two warriors are upon him.
Gardland damaged and becomes invisible to the eyes of the undead warlock with his power and by the brand. His enemy and then ignores it and throws an energy ball against necrotic Leonard, enduring the surprise attack of the nano. Leonard
dodge ball fortunately necrotic, while Kaliber Sir Keegan uses the sword to stab his enemy, trying to answer with claws. Gardland manages to destroy the undead, only to find that explodes in a ball of energy necromatica it invests. After a few seconds, even Kaliber has the upper hand, and the sword of Sir Keegan glows with energy when the undead creature succumbs forever .. the energy of the sword adds vigor to the paladin.
Sir Keegan had not lied: the sword is a useful weapon against the living dead.

Finally Leonard may try to open the chest. After checking that there are pitfalls, he manages to break through and open it.
Inside there are the everyday objects of value: a rag doll, clothes, a medallion, a gold bracelet, two statues of a Dragon (Bahamut) .. placed on all drawings and arcane runes that cover the inside of the chest.
It is perhaps the receptacle Keegan was talking about! The group is preparing to remove objects from the precise positions of the drawings arcane e.. shortly after a wave of tremors shook the fortress.
Something happened.

our haste to go through the rooms until you return to the room where he was imprisoned by the ghost .. to find out about him now, there is no trace.
E 'went nearly an hour since they left Dan to Winterhaven .. Hoping
that not all is lost and that there is still time to avoid the worst, the three decided to continue the exploration of the second level of the fortress, and flush Kalarel.

Tuesday, August 19, 2008

How Much Does A Normal Washerweigh

12) Sir Keegan and his story

Our
remove the retainer, the double doors behind the altars of Bahamut.
Bright light illuminates fresco the chapel a small room used as a tomb . A large marble sarcophagus is located on a mezzanine floor which is accessed after a few steps .. Once again the figure depicted is that of a knight in armor. Leonard
approaches and examine the situation. The marble cover is engraved "Sir Keegan."
Gardland in the rear, along with Kaliber, Leonard decides to open the coffin ..

After a minimum of effort ... a supernatural force uncovered the sarcophagus and a being halfway between a ghost and a skeleton stands in an explosion of light.
visibly brandishing a magic sword, and shouting "THE SEAL MUST NOT BE VIOLATED! " attack and immediately Kaliber Leonard.



The attack of the ghost Sir Keegan is a majestic and surprises the thief and paladin, which are heavily wounded. While Gardland is preparing to react, Leonard backs disarmed and exclaims, "Sir Keegan, we are here to stop it! Others want to break the seal, and are already in fortress ".

Sir Keegan seems to calm down but still very suspicious." We're here to help Winterhaven, we too want to avoid ending up the ritual to free Shussurru. With us there is also a paladin of Bahamut, Kaliber "says Leonard.
The ghost turns to Kaliber and asks," Are you faithful to the dragon platinum? Test your faith as befits devoted to us. "Kaliber remember the formula of the 'test of faith', the first oath paladin, the same one that was included in the altar room of skeletons. Once delivered, Sir Keegan seems more convincing.
But turns to Gardland, who still lives on in the middle of the room. "You, nano. You look like a fearless warrior. But are you really able to carry this name and will always remain among the last in battle, as just now? ". Gardland responds instantly, wielding a sword and starts to attack Keegan" You want to see ghost? Affrontami in a duel then. "
The intimidation of the nano seems to have a positive effect on Keegan, who takes up the challenge and turns back to Leonard." And you, knave. I've seen rummaging in my room a little while ago .. but perhaps your senses have deceived you. If you are who you claim, then look at me and tell me what you see before you. "And so saying
Keegan stands, spectral and shows off her dead body. Leonard sees the big hit that walk the warrior's chest and says," I see that a gash in the chest, killed you. Sir Keegan. "


"It 's so. Shadraxil was to kill, many centuries ago. Do it then, and I failed even now, if it is true what you say." Tears incorporeal plow his face without meat.
"Shadraxil deceived me, I dominated. I killed my wife and my children, and all cacciai. When I had lost everything and re-acquired my sanity, the dragon was there waiting for me. It killed me. Do you understand? Killed my children, my own blood ... "
"Now I feel that the fortress is in ruins .. what happened?"
Leonard says, "Shadraxil has destroyed several decades ago."
Sir Keegan nods of understanding and said that he probably wanted to break the seal that kept locked Shussurru.
"I feel that Shadraxil died too. I felt his hatred in the plane of shadows."
"We know that a dragon is not dead now, a Dracolich.

Keegan continues, "my immortal soul still had a destiny to fulfill, and I have wandered for centuries in the plane of shadows, where I myself had imprisoned the dragon Shussurru. I've seen things I never imagined existed, I listened to the ' echo of death, and met with higher entities that were neither gods nor spirit, but footprints. About a hundred years ago, however, something has disturbed the world, and I'm back as a ghost here, within the walls of my pain. The catastrophe magic was powerful enough, perhaps even a ritual that has weakened Shussurru imprisoned. "
Leonard says that the worship of Shar is involved, and Sir Keegan nods" Yes Kalarel, a cleric. The sense in this fortress. Unfortunately my senses and my powers are limited. She has confined me in this room with a spell. Even now that I've woken up, I can not get away from my grave. "
" How can we get rid of? "
" I do not know. Something from my past is the repository of the ritual that keeps me tied here, "
Gardland the mirror suggests that they found the fake tomb, but Keegan says that the object is a weapon against Shussurru Shadraxil and because it can prevent their petrifying gaze.
Gardland impatiently turn to Keegan and says "give us a powerful weapon to combat these evil!" In response to Keegan and gives his sword to Kaliber. "Aecris is my sword. It will help against the living dead, warrior of Bahamut."
Leonard calls "there are other treasures, in the fortress other information that can help us?"
"Your perception and wisdom can give dignity to find and put on my armor. But it is not essential. I feel that the ritual takes place on the second floor of the underground fortress. The ceremony will be complete in less than 10 hours, but feel that you are very reliable. Relax, you'll be safe here, goblins and mercenaries do not dare to approach my crypt. I will watch and I will make sure that we turn to the energy you need. "

... and three accepted the advice of the ghost, knowing that after a short rest will be waiting a very difficult test: stop the ritual before waking Kalarel of Shussurru.

Monday, August 18, 2008

Sallie Mae Private Loans Tax Deduction

11) Day four: exploration of the fortress on the dark blanket

E 'of a Winterhaven new morning, and Dan and Hoverbeth rested to start soon after the tower Valthurn to help in the studies of volumes found in the secret cult of Shar.
Kaliber, Gardland Leonard and instead are organized to visit the fortress mentioned in the letters of Kalarel. Following the instructions, after a couple of hours' march arrived at the ruins, which are just a few miles from Winterhaven.


After a quick inspection, and after noticing signs of small humanoids (goblins? Goblins?) Near a staircase that goes in the dark, they decide to come down and check.
The group known as a shadow moving down into the room where they are going. Advancing cautiously trying to hide inside the columns of the room and not be noticed by those who stay in the area, which now seems to be gone in one of two corridors visible. Despite
stealth tactics but a goblin guard in a corridor seems to have noticed the group, and screams in goblin "intruders !!!".
The reaction of the group is timely .. but unlucky.

Leonard burst from his hiding place, ready to target the goblins of shuriken, but it falls into a trap prepared at the center of the room! Falls into a pit full of spiders that readily prepare to drown it. With acrobatic skills can go back to the flight, before being seriously attacked by the swarm, but the surprise attack on gobiln is lost. Kaliber
instead runs for office against the goblin flogged to death.
Gardland addocchia the second corridor and sees another shadow lurks ready to attack. With a leap that would dwarf any other dwarf, well beyond the office and hidden enemies.


The fighting engaged by two defenders in the group were quickly benefit of our heroes. Gardland quickly ends his enemy, and Kaliber is also much higher, except that a second room that leads from the corridor, two other goblin from behind a table with their arrows, crossbows. Freed
spiders, Leonard runs quickly to the rescue. Gardland follows shortly after. Despite the advantage of cover, the two remaining goblins are soon cornered and killed.

The group takes some minutes of rest, in which he explores the surroundings and picks up the possession of small goblins. Then they decide to go through the door of the room "guarded" by two goblins (who apparently were playing cards).
steep stairs you forward in the darkness, the environment of that area is colder, and glimmers of wind with an air of closed not seem to have a very hospitable. This is probably access to the crypts of the fortress.

In tight formation, the group walks down the stairs ..
's all very dark. Gardland draws his eternal torch and fixed on the helmet. Beyond the stairs, is a maze of corridors, and an eerie silence. Leonard
creep, Despite the projection of his shadow because of the torch nano .. and hear something! A less than reassuring growl comes from an opening of the corridor on the left.
gesturing to his companions, the band around the opening and is preparing to break.
Gardland jumps around the room, ready to shield and bastard sword drawn, shouting loudly his name!
"LEEROOYY ..!"

One, two, three ... maybe four or five zombies attack him immediately. The nano
hunting sword in all directions, waiting for the assistance of his companions. Kaliber and Leonard are maintained at the entrance, creating a bottleneck disadvantageous for the creatures non-death, which can not attack from a distance.
Zombies easily fall under the blows of the warriors, even if the group comes out injured due to some lucky attack enemies.

the room, without interest, start another dark hallway.
But the band does decide to take a look around the room in the corridors, before continuing in that direction. After a little exploration, Leonard stops note on the floor because a number of runes / inscriptions.
Unfortunately there are no mages in the group to decipher but .. Kaliber has the strong suspicion that they are magical runes that are activated on contact, such as those used to guard the temples of Waterdeep. They decide
to jump, but Kaliber inadvertently touches and, as forecast, the active. A scream
spectral invades the crypts, the group picks a supernatural wind. Kaliber Gardland and feel hurt and bad energy are captured by a sudden terror, can not resist and run towards the entrance to the crypt.
Meanwhile the roar continues, and despite the booming power, eco Leonard hears some distant murmur not well defined: more zombies ...
panic resumed and completed the scream, the group takes refuge to calm down the stairs of entry. Off the torch and take a few chairs from the room for a possible barricade goblin .. but no horde of zombies seem to reach them. After five minutes
they decide to resume the exploration of the crypt.

pass the runes and continue through the halls, discovering that there are other identical runes included in the floor. This time they decide to cover them with the corpses of the slain zombie and get over it. explore all the mazes realizing that some of them are connected, until you come back in a room. And once again, half a dozen undead zombie that had come upon them well hidden.


Although unable to form the barrier to entry this time, the group manages well the enemies once again. Zombies fall at the first shots of the adventurers, and also the two most resistant do not do that very seriously injure the three heroes.
At the end of the threat but the group is already a little 'evidence, notably that Leonard does not have the athleticism of the two defenders.
the room to introduce a scale that goes down ... probably the second level of the fortress, as indicated on the ticket.

The group decided to explore the corridor of the first attack of the zombies before continuing.
few steps .. and already you can see a light.
The corridor on a subterranean chapel, the tomb is dominated by ten marble sarcophagi of the walls, perfectly preserved, with reliefs depicting warriors in armor.
Light is spread by something not well defined at the end of the long room. The entry which comes to the rescue is still in the dark. Leonard
shall immediately examine the sarcophagus to the right of the entrance. They are well sealed. Leonard goes into the light, but just gingerly passes the first two coffins on the left .... suddenly all the marble lids open! Skeletal beings come from the coffins and, armed with rusty swords and bows our assault, which quickly retreated to the entrance.


The skeletal horde press toward the entrance, and who can not fight hand to hand throws that hurt particularly Kaliber. Gardland takes care of most of the skeletons, skulls and bones grinding inexorably with each hit. Kaliber is a little further back but unable to flagellate himself to destroy enemies. Leonard uses his mobility and artistically striking with swords and shuriken.
destruction of the first face of the enemy, the defenders are primarily concerned with the two skeletons that seem better armed and more dangerous. Meanwhile it seems that the sarcophagi other skeletons come out at once ... the situation becomes very intense ..


While Gardland Kaliber and hold the scrum and the rain of arrows (Kaliber is forced to use a defensive and of his healing power to resist), Leonard climbs nimbly up a coffin and you decide to jump on the sarcophagi until you reach the light. But two skeletons in armor wound him as he jumps and stop his plan. The thief
struggles by both enemies and runs towards the light .. now sees clearly barred door in passing two altars on the sides of the chapel, and a giant ceiling fresco depicting a flying dragon platinum monumental painting that is the source of light.


A skeleton chases him and hits the thief with his sword. Leonard is easily plunged into one of the two altars. There are inscriptions in draconic, he can read. They say .. "The Platinum Dragon is my rock, my fortress and my mission. He is my castle, my refuge, my armor against the enemies of life. I just have to get down and give him my heart .
The skeleton is pressing and luckily it does not hurt Leonard, who is crushed, however, against the altar. Behind him, on the rock reliefs of knights kneeling . They carry the same symbols of Kaliber: they are the champions of Bahamut.

Meanwhile Gardland Kaliber and use their more powerful abilities to cope with the 5:00 to 6:00 skeletons remained.
Leonard salt on the altar and kneels down, exclaiming in a loud voice " Great Bahamut! I'll give you my heart! . The painting on the ceiling shines more than ever, and illuminates the entire cathedral. The skeletons will stop fighting ... fall within the sarcophagi.
Now the situation seems secure .. Kaliber also kneels to his God, and pays homage. Our

taking and turn their attention toward the locked door at the end of the great room ..

Before praying Bahamut .. in darkness to fight the skeletons

After praying .. the room is lit! (I also includes the DM )