Tuesday, September 23, 2008

How Long Does It Take For Plurisy To Go

15) The salvation of Winterhaven

Sir Keegan speaks solemnly

"Heroes, thanks for having saved me from the bond of Kalarel.
My connection with the blanket and obscure 'temporarily disbanded, and I was able to regain possession of the fortress .. and now I have the opportunity 'to atone for my sins.
Today I want to end once and for all the creature that brought me to the killing spree. Shadraxil If we can attract to the fortress, I will wait for the' out of the ruins and defeat 'with a ritual.
But it will not be' if we do not stop Kalarel. I feel that the ritual of release and Shussurru 'ends, is Kalarel Winterhaven waiting for the tower falls, and knows that we are coming to try to thwart his plan.
Kalarel If you fail to kill and disable the portal now open before Shadraxil destroy the tower, then Winterhaven will 'save, will hasten the dragon' to the fortress and I'll have 'my revenge.
Kalarel and 'beyond that dark well .. in an area of \u200b\u200bthe fortress which is located partly in the dark pall .. I can not avventurarmici, if not still may be trapped. The Shadowfell not forget that the creatures should appartenervici.
await your success, heroes. Every second that passes and 'less likely that resistance to taking Winterhaven the tower. Good luck! "

Keegan disappears.
Being sure not to have been the surprise effect, briefly discussed whether to launch before descending down one of the big braziers, but being Gardland disagree agree the following: Leonard takes a string, and binds to one leg of the brazier, placed very close to the hole, then drop all with their own rope, at the same time, come down and if the situation was favorable, will provide pull the fifth string, and drop the pot. Delivery Leonard Gardland also a kind of ball containing an explosive substance and slightly sticky, telling him to throw it in as soon as they Kalarel decreased.

The scene begins, and the heroes throw themselves down, through a purple smoke to kill Kalarel.

Once arrived, they realized that they in a large pool of blood that reaches almost to the knee over the latter to fall down the hole and the chains, is bubbling with 4 grates on the sides of the room, close to a huge statue of Shar, indicating a wand with a strange portal: everything looks black, and it has claws come out and face a huge dragon in the form of shadow, Shussurru, as if to grasp the heroes to take them away with him.



Kalarel is not far away, near a large altar flanked by two skeletons armed with swords, one of whom immediately attacked the group, on the other side of the room, between two statues seems Shar, is a creature not dead, it begins to launch rays toward immobilizing the heroes, with the first of which immediately strikes Caliber, which is immobilized in front of the skeleton occurred.

Leonard immediately launches the weapon, and hits Kalarel full, Gardland advantage of the opportunity and climbs the few steps separating him from the altar to attack Kalarel, while the other seeks skeleton to close it and lined. The dwarf, however, realizes that a big problem: the altar and the skeleton appears to reinvigorate Kalarel also constantly upgrading their skills.

Dan moves laterally, and begins to provide remote support by attacking the skeleton that has hired them, Leonard tries instead of lining to help Kaliber.

The first skeleton is quickly defeated, and Kaliber is thrown against the undead isolated to prevent him from using more rays.

Dan asks you to group and Leonard Gardland Kalarel and the skeleton to allow him to make an attack more powerful without affecting the Company, and while Leonard is going to take to assist them, push Kalarel Gardland can skillfully, and satisfy the request of Dan, but unfortunately his attack does not have the desired effect, and he decides to run towards the place of ritual, to examine: realizes that might undo the magic circle, and cancel it the liberation process and obviate the possible destruction of the tower at WinterHaven . Dan Leonard runs towards the mirror and leaves received Gazbari: according to what they told, Sir Keegan's what he used to resist the attacks through the eyes of Shussurru when banished him into the realm of shadow, then goes on the skeleton that is skirting Gardland, to give him a hand.

Kaliber in the meantime is in some difficulty near the two statues is in fact a big hole, and it is clear that the undead are trying to immobilize him, then throw it in, which also is trying to do Kaliber turn with him.

Dan understands the fly how to block the magic circle, and in a minute irretrievably ruin the work of Kalarel, which screams desperately, but can not detach Gardland off, close the brand and allows it to move . Shortly after Leonard gets rid of the skeleton, and moving to the left of Kalarel Gardland starts along with a push away from the altar with a series of feints and attacks, failed to prevent access to that power. Leonard then mocks her saying it had not yet been hurt, because he hopes to provide Gardland another chance to hit her, but she does not fall into the trap record, and focuses on Gardland not to discover him.

Dan Kaliber assists in the meantime, just before it ended down the pit, and engages in fighting the undead, keeping it away by his Paladino, finally succeeding in taking advantage of the defeat when the enemy was trying to push back Caliber down, still immobilized. Without this goes to Kalarel that now is succumbing and whose moral alternated between anger and despair.

Gardland asks his companions to leave him the coup de grace, but Dan still tries to kill her cast a spell. Kalarel but still exist, and let the shot Gardland Leonard, with immense satisfaction that the "closed" permanently.

Emboldened and a little tired, the heroes begin to control the room and the bodies by finding a magic dagger and a good sum in gold.

Soon after they hear a loud scream, and a tremendous noise coming from the roof of the fortress: to be with Sir Keegan Shadraxil!

Gardland and Leonard rush out, just in time to find the next Sir Keegan with undead dragon is completely petrified.

Sir Keegan congratulated the heroes for the company and says that as long as it will not be invoked in the Shadowfell and then in the realms of the dead, will dedicate his life to guard the place, but especially Shadraxil, affiche not ever free more.

Leonard asks if Sir Keegan, now that his confidence was willing to give them some to have belonged to him in life (now that he did not specify if they would do nothing, and that they could instead at its request, do good works, and in the name of Bahamut). Sir Keegan will not be separated from the objects still kept in the fortress, but says that when reincontrera 'Kaliber, donate' him his holy symbol.

Whp Should Wear Amethyst

14) chasing Kalarel

Our heroes then decide to return to the room with the huge statue in the center, and try to overcome it, they feel safe despite the presence of some traps.

Assuming the classical position "S2" are about to enter, but are stopped by a voice: Dan Poe, who arrived half way back to WinterHaven was achieved by a telepathic message to Sir Keegan, now free, which announced the need for its presence at the fort, so went back.

Aggiornatisi short position ("S3"), the heroes enter the room, and once you come too close to the central statue triggers uproar: the doors close mechanically, and the huge statue begins to attack its nearest enemy , Gardland.
Gardland stands to support the fight with the big statue, and also Kaliber approaches for the same purpose, Leonard and Dan are in the back by attacking from a distance. The statue is more fragile than expected, and our not take too long to crumble, but the problems are not over!

Shortly after entering, the heroes were aware of the presence Two statues of two other corners of the room, but we had too because of the imposing statue of the central case. Immediately after defeating the latter, however, the additional two statues are activated, due to the excessive approach of Gardland and Kaliber, and begin to emit fiery snort, which not only hurt the defenders they are also a few steps back!

Start a new confrontation, where the two statues, attempting to synergistically use its breath so that it can hit as many in one go, but this clash, though a more strategic, there appears to be particularly lethal.
Crumble the other statues to the group decides to stay a few minutes, even to regain his strength, and meanwhile they start searching the room.

Leonard realizes a hidden panel on the statue of the giant, opening it and realize that, with some forethought, you could turn off groped hence the giant stone.
After just 5 minutes you hear a loud metallic noise: the doors reopened for themselves!


Meanwhile, the group is the exit from the room (very close actually, but the whole room was lit only by the two torches in the group and was not immediately clear where it was), but even here the situation seems simple: 4 smaller statues are arranged a rectangle in the hall in which the short side, opposite the room of origin of the group, this is the exit door. The group is sure to be another trap, and groped Leonard decides to switch them off, using a similar panel that is on them.

After some difficulties can deactivate two, but before they groped for a third off the group decides to send in the hall and Kaliber Gardland.
As soon as they enter the perimeter, the doors close again, a rising force barrier covering the area between the statues, and finally opens a mouth from above the door, which starts to enter Water! From the outside
Leonard and Dan are impotent: they can not cross the barrier, the statues on their side are those already disabled, and Dan watching the port of entry discovered that is also blocked by magic, and trying to open it actually worsens the situation .

Gardland troano and Caliber will soon be in trouble: the water begins to swirl vigorously inside the barrier, and struggle to stand firm on their feet. They try to attack the statues remained, but the current slams them a couple of times, making them clash and hurt on the statues.
After a moment of panic, however, manage to break one of the two statues, and the magical barrier is lost.

Taking stock of the situation, and feeling a lot of enemies through the door, Dan uses his most powerful spells, fireballs, and he decides to break through the exit door with it, making progress in the next room .

In this way, however, can hurt a few monsters at once: apparently different zombies were waiting heroes, and start another battle, which is handled fairly quickly, using walls, narrow passages, corridors and when flanking possible. A fierce Ghoul commands the horde of undead, which also gives the blows of the warriors and fire Before the end of Dan hungry enemies, however, 'the group sees a demonic figure to fly behind an iron door that is in the room.

searching the room, Leonard sees a crack large enough to be walked crawling: After Dan convinced not to send out a fireball, enters first in the bottleneck. Finally arrives in a small hidden room, filled with clothes, rags and remnants of all kinds, apparently useless. Rummaging for good, however, found a bag with a few coins in gold! Suspicious because of his weight, try to insert anything in the bag, and realizes that its weight does not increase! And 'in fact, a preservative bag.

reach the other room, but since there two steps leading from an anteroom to the main hall, they decided to split up: Dan Poe try a stealth operation in advancing alone, while the rest of the group took the provision "S2" continuing the other side.

It seems that the heroes were expected: are attacked when they cross the threshold of a great room with a big hole in the middle, 4 chains that gives access to a floor below, which flows into the large quantities blood, which are real as streams within of appropriate channels.

appear immediately rather pale humanoids who attack the largest group, along with a strange being furtive and features appearances from evil and shady, who could disappear and reappear from the shadows, while Dan is on the other side attacked first distance from the attacks of what appears to be a winged demon, and then by another pale humanoids. Finally, it is another being, a human cleric, inciting screams with the other assailants joins them for the attack but remained well covered.

Gardland immediately attempts an assault, charging and leaping The first trickle of blood coming to the side of a large brazier, but is now loaded in turn by two other humanoids that turn out to be the offspring of vampires, which apparently mad with rage attack him relentlessly.

Dan engages the side of his enemies, but after a few rays undergo their urge and finds himself on the ground unconscious.

Caliber and Leonard Gardland advance to provide aid, but the latter will move back to get in better position. It is immediately clear that the battle will not be of the simplest, two madmen, armed with large knives do not seem to feel the pain of their wounds, and the strange uses to his advantage to be a power that allows you to hit, and not to be counter-disengagement immediately.

the situation worsened, because while their leaders continued to attack from a safe position, the group realizes that Dan is moving towards an enemy, to give the coup de grace! Gardland intervenes and, having already released the other of the weaker opponents and one of the insane, plunges uploading to that enemy, tearing and dragging Dan to a shelter.

The situation on the front, however, deteriorates further and the other neutral, a berserker, attacking relentlessly Kaliber, who resist and react, and Leonard is finally able, with the help Kaliber passive and neutral, to close against a wall being oescuro, preventing the escape by his power, and forcing him to suffer strokes.



Gardland is talking to Dan, and stabilized after loading the devil, and destroy it, then goes from the head of the enemy, who tirelessly continued to harass the heroes from afar, and stimulate their men .

Leonard Kaliber and they are left alone against the latest crazy, but the champion suffered a terrible blow, and ends on the ground. Leonard knows that can not compete "one on one" in front of an opponent like that, and then flees from the barbaric, headed by Gardland, and helping in the fight against their leader, putting into place to allow the sponsoring, while using the walls as a hedge against berserker left.

Gardland Fortunately the shots were soon evident, and once killed the head was enough to take further action combined to kill the last enemy.

Thanks to the care of the Dan regained consciousness and all rest a few minutes ... the area's atmosphere, a kind of cathedral, and 'really bad. And that leads down from the well seem to spring spectral "wave of darkness'." It 'clear and' them Kalarel that awaits them ...


But just before they all decide to go down, Sir Keegan looks imposing to speak to the group.

Thursday, August 21, 2008

Will I Get A W2 From Ca State Disability?

13) Liberation Sir Keegan

the ghost after a few hours stops the rest of the group and its regenerative aura.
" I felt different things at this time, adventurers.
I feel that the majority of enemy creatures crossed the crypts and have moved to the second level of the fortress. We are waiting.
I also received some a person dall'aurea power strong enough, move away from the fortress about an hour ago.
But there's disturbing because a few minutes ago someone came in crypts, not the same person as before, and I feel it is heading here. In a minute it will be the entrance to the sanctuary of Bahamut. "

The group arranges and prepares to encounter the intruder. Gardland Leonard and run into the chapel and they hide behind two sarcophagi, remains behind in the room while Kaliber Sir Keegan.
A humanoid figure with a stick, comes into the room and looks around cautiously. Then Leonard seems to have noticed in his hiding place, and immediately he also hides behind a sarcophagus. Leonard in a loud voice, "Who you are! "." Barwin sent me, I must speak with Kalarel "said the mysterious guy. But his voice, however camouflaged, is unmistakable: it's Dan Poe.
Gardland Leonard and Dan come out and help to overcome the trap of the skeletons. We all meet in the crypt of Sir Keegan to discuss.

Dan explains that about two hours before the riot happened in Winterhaven. Valthurn has been lured into the tavern to discuss with a stranger and was murdered with poison. Dan Hoverbeth and could not see the murderess, and even investigate because soon after came the news that Lord Padraig had contracted a disease and was weak in bed. Linora sister is taking care of him.
But this is nothing to Tramondo, about an hour ago, the undead dragon Shadraxil manifested itself after a half-century and began to attack Winterhaven, with his breath and his necromantic petrifying gaze. The regulars, without the guidance of Padraig, have organized themselves better with the catapults and other war machines, but also when they can hurt the dragon, he goes away for minutes and then come back strong. Seems intent on destroying the tower.

Sir Keegan explained that the tower is a last barrier to free Shussurru. Shadraxil thought the seal was in the fortress and this has destroyed many years ago. Now he knows the truth about the tower, and wants to destroy it. This also means that certainly the ritual is finished ... the destruction of the tower is one of the last pieces.
"Aaahh if only I could get my revenge against the shadow hissing! But there is no time to lose. The ritual must be completed .. and the tower must not be destroyed. "

Kaliber, Gardland and Leonard decided to continue to the second level of the fortress to prevent release of Kalarel Shussurru. Dan resumed his horse and gallop to Winterhaven to help the resistance against the dragon. Leonard suggests to deceive and lead him to believe that the tower is not just to destroy the building.

The thief, the paladin and the warrior back then hastily towards the stairs leading to the second level. Strangely now a pale light comes from the floor. Leonard but his stealthy moves shadow is now taken over by two guards patrolling the stairs to squat base. In common language a bit 'wobbly, the guard yells "Shadow seeks shadow." Leonard remembers the phrase in the note found in Ninaran, "In the deep dark magic is king. But the reaction is not the one hoped for .. the creature screams "intruders!" and Leonard and the others have time to tighten the ranks at least two guards before loading them.

Creatures Hobgoblin, a rather fierce goblin race. Deitro the two guards in charge seems that other Hobgoblin you are gathering up the stairs. Leonard slips back, leaving the scrum and Gardland Kaliber, who suffer the cute and begin to shower blows against the creatures. While other hobgloblin climb the stairs to assist their allies, Leonard throws shuriken from the rear.
by the voices and sounds of chains and iron objects, it would appear that several enemies are working on something in the room.

The two guards fall under the attacks of the warriors, but are soon replaced. Leonard while he continues to throw his blades from above the stairs, trying to look better the situation, and notes that something big and black is approaching. Voices in draconic goblin say to each other, "be careful".
few seconds and the black spot, with impressive agility, jump in the air above the fray on the stairs, throwing fearful about Leonard: This is a really awful-looking giant spider.
Leonard escapes from the jaws of the poisonous spider and requires the help of Gardland that disengages from un'hobgoblin (killing it) and slide in the rear to deal with the Ragnoni. Leonard tries to assist Kaliber to handle the pressure of the enemy, still quite numerous.
Gardland dodges all attacks of the spider, while not fearing his poison, because of his temper Dwarf. Stroke after stroke, the swords have the best and creaturasi collapses dead in front of the warrior. Kaliber
settles death only, from time to time giving the opportunity of lining a hobgoblin to Leonard and shots to finish with murderers. The quota
call is then completely wiped out after a few minutes at a cost of some minor injury.

A quick search does not find anything interesting (only a few gold coin), so the three can continue. The room adjacent to the scale seemed simple guard outposts, except for a room that contained the spider cage. The whole area is well lit by torches and lanterns on the walls.


The group proceeds to the south. Leonard on ahead ... corriodoio the past, hidden on the sides of the room, other Hobgoblin Attack!
Once again our tightening in the corridor, reducing the numerical advantage of the opponents. Yet the hobgoblin are half a dozen more, and this time headed by a warrior who organizes them tactically and that guides the attack with his spear. Gardland is confronted immediately with him and mark each other, while Leonard Kaliber and massacred the others. The hobgoblin chief tries to free himself and to pursue other hobgoblins, ordering the best warriors to his side to retire at his side, but the pressure of the nano freezes his tactics.
Despite some well-aimed blow, once again the dark-skinned beings succumb to the ability of adventurers ... the group moves forward leaving behind a mountain of corpses of hobgoblins.
Nevertheless wounds inflicted by enemies begin to blur the clarity of the group if every alley to expect such a huge amount of opponents, can not so easily get out alive!

Two doors in this room. A large, two-door with a lock pin, and a small on a corridor that is not illuminated. No noise comes from both directions.
The big door once opened to a large room lit by lanterns and decorated with statues .. a giant statue of a warrior in the center, two statues of dragons at the corners, and a niche that has a second major port, with four statues of cherubs on the side.

The group takes a torch and moves to the dark corridor. After a curve, the corridor ends at a locked door in common with the engraving on the wood. "CLOSED".
Gardland pushes with all the strength he has and move a block of stone that had been set to lock the door. Smells closed and the old, dark, beyond the entrance. The door faces in the middle of a corridor, very clean and kept the rest of the fortress.
By Leonard on ahead with a torch is first joined the group to look at the left. Nothing interesting, the corridor turns, and everything is always darkest.
To the right ... gasp! a translucent mass occupying almost the entire corridor was following them, like an invisible wall .. but deadly! Leonard escapes just in time in the rear while the cube gelatinous Gardland advances and incorporates within its bulk acid.

Gardland to fly out from the crowd and start whittling amoeboid to the sound of swords. Kaliber rolls are also trying to damage his scourge. Everything seems to be enough space, the object is deformed to hit bumps with its paralyzing both warriors and further embedding them again.
While Leonard takes the distance and throws Shuriken by doubt affect this aberration, from inside the cube and the dwarf paladin trying to combat the corrosive acid and destroy the creature. Gardland wriggles out for a few seconds, and Kaliber is trapped. But from its scourge shakes squirting jelly everywhere.
The cube moves forward with a shot riparalizza the warrior dwarf and swallows. Leonard backs away again, and continues to throw his blades flying .. that will end soon.
Fortunately, before I can finish the cube, the two warriors, Kaliber is free and can "kill" the bizarre creature, freeing Gardland who had just won the effect of paralysis.
"Yuck!". The group cleans and restores the magic torch Gardland, covered in jelly. The corridor to the left leads to a niche, but it's a dead end.

Then continue to the right ... the corridor ends in a room with a door e. .. two sarcophagi, this time without any relief. On the basis of past experiences, the group stands ready for the worst ..
try to open the door, do it in time to glimpse a small cave with a chest tightly closed when the two sarcophagi uncovered it violently.


Even before the creatures can go inside (there are two corpses wrapped in a horrible black air .. like a zombie), the two warriors are upon him.
Gardland damaged and becomes invisible to the eyes of the undead warlock with his power and by the brand. His enemy and then ignores it and throws an energy ball against necrotic Leonard, enduring the surprise attack of the nano. Leonard
dodge ball fortunately necrotic, while Kaliber Sir Keegan uses the sword to stab his enemy, trying to answer with claws. Gardland manages to destroy the undead, only to find that explodes in a ball of energy necromatica it invests. After a few seconds, even Kaliber has the upper hand, and the sword of Sir Keegan glows with energy when the undead creature succumbs forever .. the energy of the sword adds vigor to the paladin.
Sir Keegan had not lied: the sword is a useful weapon against the living dead.

Finally Leonard may try to open the chest. After checking that there are pitfalls, he manages to break through and open it.
Inside there are the everyday objects of value: a rag doll, clothes, a medallion, a gold bracelet, two statues of a Dragon (Bahamut) .. placed on all drawings and arcane runes that cover the inside of the chest.
It is perhaps the receptacle Keegan was talking about! The group is preparing to remove objects from the precise positions of the drawings arcane e.. shortly after a wave of tremors shook the fortress.
Something happened.

our haste to go through the rooms until you return to the room where he was imprisoned by the ghost .. to find out about him now, there is no trace.
E 'went nearly an hour since they left Dan to Winterhaven .. Hoping
that not all is lost and that there is still time to avoid the worst, the three decided to continue the exploration of the second level of the fortress, and flush Kalarel.

Tuesday, August 19, 2008

How Much Does A Normal Washerweigh

12) Sir Keegan and his story

Our
remove the retainer, the double doors behind the altars of Bahamut.
Bright light illuminates fresco the chapel a small room used as a tomb . A large marble sarcophagus is located on a mezzanine floor which is accessed after a few steps .. Once again the figure depicted is that of a knight in armor. Leonard
approaches and examine the situation. The marble cover is engraved "Sir Keegan."
Gardland in the rear, along with Kaliber, Leonard decides to open the coffin ..

After a minimum of effort ... a supernatural force uncovered the sarcophagus and a being halfway between a ghost and a skeleton stands in an explosion of light.
visibly brandishing a magic sword, and shouting "THE SEAL MUST NOT BE VIOLATED! " attack and immediately Kaliber Leonard.



The attack of the ghost Sir Keegan is a majestic and surprises the thief and paladin, which are heavily wounded. While Gardland is preparing to react, Leonard backs disarmed and exclaims, "Sir Keegan, we are here to stop it! Others want to break the seal, and are already in fortress ".

Sir Keegan seems to calm down but still very suspicious." We're here to help Winterhaven, we too want to avoid ending up the ritual to free Shussurru. With us there is also a paladin of Bahamut, Kaliber "says Leonard.
The ghost turns to Kaliber and asks," Are you faithful to the dragon platinum? Test your faith as befits devoted to us. "Kaliber remember the formula of the 'test of faith', the first oath paladin, the same one that was included in the altar room of skeletons. Once delivered, Sir Keegan seems more convincing.
But turns to Gardland, who still lives on in the middle of the room. "You, nano. You look like a fearless warrior. But are you really able to carry this name and will always remain among the last in battle, as just now? ". Gardland responds instantly, wielding a sword and starts to attack Keegan" You want to see ghost? Affrontami in a duel then. "
The intimidation of the nano seems to have a positive effect on Keegan, who takes up the challenge and turns back to Leonard." And you, knave. I've seen rummaging in my room a little while ago .. but perhaps your senses have deceived you. If you are who you claim, then look at me and tell me what you see before you. "And so saying
Keegan stands, spectral and shows off her dead body. Leonard sees the big hit that walk the warrior's chest and says," I see that a gash in the chest, killed you. Sir Keegan. "


"It 's so. Shadraxil was to kill, many centuries ago. Do it then, and I failed even now, if it is true what you say." Tears incorporeal plow his face without meat.
"Shadraxil deceived me, I dominated. I killed my wife and my children, and all cacciai. When I had lost everything and re-acquired my sanity, the dragon was there waiting for me. It killed me. Do you understand? Killed my children, my own blood ... "
"Now I feel that the fortress is in ruins .. what happened?"
Leonard says, "Shadraxil has destroyed several decades ago."
Sir Keegan nods of understanding and said that he probably wanted to break the seal that kept locked Shussurru.
"I feel that Shadraxil died too. I felt his hatred in the plane of shadows."
"We know that a dragon is not dead now, a Dracolich.

Keegan continues, "my immortal soul still had a destiny to fulfill, and I have wandered for centuries in the plane of shadows, where I myself had imprisoned the dragon Shussurru. I've seen things I never imagined existed, I listened to the ' echo of death, and met with higher entities that were neither gods nor spirit, but footprints. About a hundred years ago, however, something has disturbed the world, and I'm back as a ghost here, within the walls of my pain. The catastrophe magic was powerful enough, perhaps even a ritual that has weakened Shussurru imprisoned. "
Leonard says that the worship of Shar is involved, and Sir Keegan nods" Yes Kalarel, a cleric. The sense in this fortress. Unfortunately my senses and my powers are limited. She has confined me in this room with a spell. Even now that I've woken up, I can not get away from my grave. "
" How can we get rid of? "
" I do not know. Something from my past is the repository of the ritual that keeps me tied here, "
Gardland the mirror suggests that they found the fake tomb, but Keegan says that the object is a weapon against Shussurru Shadraxil and because it can prevent their petrifying gaze.
Gardland impatiently turn to Keegan and says "give us a powerful weapon to combat these evil!" In response to Keegan and gives his sword to Kaliber. "Aecris is my sword. It will help against the living dead, warrior of Bahamut."
Leonard calls "there are other treasures, in the fortress other information that can help us?"
"Your perception and wisdom can give dignity to find and put on my armor. But it is not essential. I feel that the ritual takes place on the second floor of the underground fortress. The ceremony will be complete in less than 10 hours, but feel that you are very reliable. Relax, you'll be safe here, goblins and mercenaries do not dare to approach my crypt. I will watch and I will make sure that we turn to the energy you need. "

... and three accepted the advice of the ghost, knowing that after a short rest will be waiting a very difficult test: stop the ritual before waking Kalarel of Shussurru.