Monday, August 18, 2008

Sallie Mae Private Loans Tax Deduction

11) Day four: exploration of the fortress on the dark blanket

E 'of a Winterhaven new morning, and Dan and Hoverbeth rested to start soon after the tower Valthurn to help in the studies of volumes found in the secret cult of Shar.
Kaliber, Gardland Leonard and instead are organized to visit the fortress mentioned in the letters of Kalarel. Following the instructions, after a couple of hours' march arrived at the ruins, which are just a few miles from Winterhaven.


After a quick inspection, and after noticing signs of small humanoids (goblins? Goblins?) Near a staircase that goes in the dark, they decide to come down and check.
The group known as a shadow moving down into the room where they are going. Advancing cautiously trying to hide inside the columns of the room and not be noticed by those who stay in the area, which now seems to be gone in one of two corridors visible. Despite
stealth tactics but a goblin guard in a corridor seems to have noticed the group, and screams in goblin "intruders !!!".
The reaction of the group is timely .. but unlucky.

Leonard burst from his hiding place, ready to target the goblins of shuriken, but it falls into a trap prepared at the center of the room! Falls into a pit full of spiders that readily prepare to drown it. With acrobatic skills can go back to the flight, before being seriously attacked by the swarm, but the surprise attack on gobiln is lost. Kaliber
instead runs for office against the goblin flogged to death.
Gardland addocchia the second corridor and sees another shadow lurks ready to attack. With a leap that would dwarf any other dwarf, well beyond the office and hidden enemies.


The fighting engaged by two defenders in the group were quickly benefit of our heroes. Gardland quickly ends his enemy, and Kaliber is also much higher, except that a second room that leads from the corridor, two other goblin from behind a table with their arrows, crossbows. Freed
spiders, Leonard runs quickly to the rescue. Gardland follows shortly after. Despite the advantage of cover, the two remaining goblins are soon cornered and killed.

The group takes some minutes of rest, in which he explores the surroundings and picks up the possession of small goblins. Then they decide to go through the door of the room "guarded" by two goblins (who apparently were playing cards).
steep stairs you forward in the darkness, the environment of that area is colder, and glimmers of wind with an air of closed not seem to have a very hospitable. This is probably access to the crypts of the fortress.

In tight formation, the group walks down the stairs ..
's all very dark. Gardland draws his eternal torch and fixed on the helmet. Beyond the stairs, is a maze of corridors, and an eerie silence. Leonard
creep, Despite the projection of his shadow because of the torch nano .. and hear something! A less than reassuring growl comes from an opening of the corridor on the left.
gesturing to his companions, the band around the opening and is preparing to break.
Gardland jumps around the room, ready to shield and bastard sword drawn, shouting loudly his name!
"LEEROOYY ..!"

One, two, three ... maybe four or five zombies attack him immediately. The nano
hunting sword in all directions, waiting for the assistance of his companions. Kaliber and Leonard are maintained at the entrance, creating a bottleneck disadvantageous for the creatures non-death, which can not attack from a distance.
Zombies easily fall under the blows of the warriors, even if the group comes out injured due to some lucky attack enemies.

the room, without interest, start another dark hallway.
But the band does decide to take a look around the room in the corridors, before continuing in that direction. After a little exploration, Leonard stops note on the floor because a number of runes / inscriptions.
Unfortunately there are no mages in the group to decipher but .. Kaliber has the strong suspicion that they are magical runes that are activated on contact, such as those used to guard the temples of Waterdeep. They decide
to jump, but Kaliber inadvertently touches and, as forecast, the active. A scream
spectral invades the crypts, the group picks a supernatural wind. Kaliber Gardland and feel hurt and bad energy are captured by a sudden terror, can not resist and run towards the entrance to the crypt.
Meanwhile the roar continues, and despite the booming power, eco Leonard hears some distant murmur not well defined: more zombies ...
panic resumed and completed the scream, the group takes refuge to calm down the stairs of entry. Off the torch and take a few chairs from the room for a possible barricade goblin .. but no horde of zombies seem to reach them. After five minutes
they decide to resume the exploration of the crypt.

pass the runes and continue through the halls, discovering that there are other identical runes included in the floor. This time they decide to cover them with the corpses of the slain zombie and get over it. explore all the mazes realizing that some of them are connected, until you come back in a room. And once again, half a dozen undead zombie that had come upon them well hidden.


Although unable to form the barrier to entry this time, the group manages well the enemies once again. Zombies fall at the first shots of the adventurers, and also the two most resistant do not do that very seriously injure the three heroes.
At the end of the threat but the group is already a little 'evidence, notably that Leonard does not have the athleticism of the two defenders.
the room to introduce a scale that goes down ... probably the second level of the fortress, as indicated on the ticket.

The group decided to explore the corridor of the first attack of the zombies before continuing.
few steps .. and already you can see a light.
The corridor on a subterranean chapel, the tomb is dominated by ten marble sarcophagi of the walls, perfectly preserved, with reliefs depicting warriors in armor.
Light is spread by something not well defined at the end of the long room. The entry which comes to the rescue is still in the dark. Leonard
shall immediately examine the sarcophagus to the right of the entrance. They are well sealed. Leonard goes into the light, but just gingerly passes the first two coffins on the left .... suddenly all the marble lids open! Skeletal beings come from the coffins and, armed with rusty swords and bows our assault, which quickly retreated to the entrance.


The skeletal horde press toward the entrance, and who can not fight hand to hand throws that hurt particularly Kaliber. Gardland takes care of most of the skeletons, skulls and bones grinding inexorably with each hit. Kaliber is a little further back but unable to flagellate himself to destroy enemies. Leonard uses his mobility and artistically striking with swords and shuriken.
destruction of the first face of the enemy, the defenders are primarily concerned with the two skeletons that seem better armed and more dangerous. Meanwhile it seems that the sarcophagi other skeletons come out at once ... the situation becomes very intense ..


While Gardland Kaliber and hold the scrum and the rain of arrows (Kaliber is forced to use a defensive and of his healing power to resist), Leonard climbs nimbly up a coffin and you decide to jump on the sarcophagi until you reach the light. But two skeletons in armor wound him as he jumps and stop his plan. The thief
struggles by both enemies and runs towards the light .. now sees clearly barred door in passing two altars on the sides of the chapel, and a giant ceiling fresco depicting a flying dragon platinum monumental painting that is the source of light.


A skeleton chases him and hits the thief with his sword. Leonard is easily plunged into one of the two altars. There are inscriptions in draconic, he can read. They say .. "The Platinum Dragon is my rock, my fortress and my mission. He is my castle, my refuge, my armor against the enemies of life. I just have to get down and give him my heart .
The skeleton is pressing and luckily it does not hurt Leonard, who is crushed, however, against the altar. Behind him, on the rock reliefs of knights kneeling . They carry the same symbols of Kaliber: they are the champions of Bahamut.

Meanwhile Gardland Kaliber and use their more powerful abilities to cope with the 5:00 to 6:00 skeletons remained.
Leonard salt on the altar and kneels down, exclaiming in a loud voice " Great Bahamut! I'll give you my heart! . The painting on the ceiling shines more than ever, and illuminates the entire cathedral. The skeletons will stop fighting ... fall within the sarcophagi.
Now the situation seems secure .. Kaliber also kneels to his God, and pays homage. Our

taking and turn their attention toward the locked door at the end of the great room ..

Before praying Bahamut .. in darkness to fight the skeletons

After praying .. the room is lit! (I also includes the DM )

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